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Desert Giant
Large humanoid (giant), LN
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Armor Class: 15
Hit Points: 123 (13d8+65)
Speed: 50 ft.
Initiative: 3
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STR: 26 (8) DEX: 17 (3) CON: 21 (5)
INT: 13 (1) WIS: 12 (1) CHA: 10 (0)
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Saves: STR: 11 DEX: 6 CON: 8
INT: 1 WIS: 1 CHA: 0
Skills: 3 + ability mod for (Acrobatics ( when jumping), Intimidate, Perception, Survival)
Languages: Common, Giant
CR: 9(2800 xp)
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Space: 10 / Reach: 10
Melee attacks:
mwk scimitars +11/+11/+11/+11 (1d8+8) OR 2 slams +11 (1d8+8)
Ranged attacks:
rock +6 (1d8+8)
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Special: sandwalking
Feats: Combat Reflexes, Dodge, Improved Critical (scimitar), Improved Two-Weapon Fighting, Mobility, Two-Weapon Fighting, Weapon Focus (scimitar)
Environment: warm desert
Organization: solitary, gang (2-4), band (5-8), raiding party (9-12 plus 1 fighter of 1st-3rd level), or tribe (10-30 plus 35% noncombatants, 1-3 clerics of 2nd-4th level, 2-4 fighters of 1st-3rd level, and 1 fighter sheik of 4th-6th level, 50% chance of 10-20 human slaves)
Treasure: standard (2 masterwork scimitars, leather armor, other treasure)
Source: PFRPG Bestiary 3
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